
Experience
Freelance Media Artist
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Create different designs and illustrations for commercial use.
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Create animations in both 2D & 3D for commercial use.
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Served as Graphic Designer for children's books and other media.
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Create 3D models for commercial use (Some used for Patents).
Indie Game Development (Since 2016)
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Create multiple games for both PC and mobile.
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Pipeline a game from design documents to art assets, then to coding and builds of the game.
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Coded games using C#.
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Shipped 3 games & Started 4 prototypes.
Technical Illustrator - “Viewrail / Stair Supplies” (2019 - 2020)
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Created animation ready files and high quality renders used for installation manuals.
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Created PBR Material Textures for Blender 3D;
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Created and Edited models of various machined parts and tools true to scale.
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Created a pipeline that further refined my position.
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Created and edited instruction / sales documents.
Graphic Designer - “The Frame Factory” (2017 - 2019)
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Create Giclee prints for many well known local artists.
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Create custom designs for countless articles of clothing (including designs for local clothing brands).
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Restore and edit photos, logos, and other digital media for print as Giclee or Dye-sublimated clothing.
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Active Manager of the Graphic Design positions.
3D Artist / Technical Artist - “Burnout Game Ventures (2015 - 2017)
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Modeled Props and environmental pieces to be used in multiple animations.
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Rigged multiple characters compatible with game engines.
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Animated characters for standalone VR Demonstrations.
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Created Special Effects using Unity Game Engine.
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Modified and restored multiple graphics and logos.
Lead Artist - “Couch Potato Gaming” (2015 - 2016)
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Modeled props and environmental set pieces.
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Created textures used for characters, environments, and props.
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Created logos and icons used for distribution for marketing.
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Created prototypes for different projects.
Education
Bachelor Degree - Media Arts & Animation
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Graduated Cum Laude
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Art Institute of Washington - Dulles
Certifications -
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HTML 5 & CSS Fundamentals
